# ################################################################
# Copyright (c) Meta Platforms, Inc. and affiliates.
# All rights reserved.
#
# This source code is licensed under both the BSD-style license (found in the
# LICENSE file in the root directory of this source tree) and the GPLv2 (found
# in the COPYING file in the root directory of this source tree).
# ################################################################

project(libzstd C ASM)

set(CMAKE_INCLUDE_CURRENT_DIR TRUE)
option(ZSTD_BUILD_STATIC "BUILD STATIC LIBRARIES" ON)
option(ZSTD_BUILD_SHARED "BUILD SHARED LIBRARIES" ON)

if(NOT ZSTD_BUILD_SHARED AND NOT ZSTD_BUILD_STATIC)
    message(SEND_ERROR "You need to build at least one flavor of libzstd")
endif()

# Define library directory, where sources and header files are located
include_directories(${LIBRARY_DIR} ${LIBRARY_DIR}/common)

file(GLOB CommonSources ${LIBRARY_DIR}/common/*.c)
file(GLOB CompressSources ${LIBRARY_DIR}/compress/*.c)
if (MSVC)
    file(GLOB DecompressSources ${LIBRARY_DIR}/decompress/*.c)
    add_compile_options(-DZSTD_DISABLE_ASM)
else ()
    file(GLOB DecompressSources ${LIBRARY_DIR}/decompress/*.c ${LIBRARY_DIR}/decompress/*.S)
endif ()
file(GLOB DictBuilderSources ${LIBRARY_DIR}/dictBuilder/*.c)

set(Sources
        ${CommonSources}
        ${CompressSources}
        ${DecompressSources}
        ${DictBuilderSources})

file(GLOB CommonHeaders ${LIBRARY_DIR}/common/*.h)
file(GLOB CompressHeaders ${LIBRARY_DIR}/compress/*.h)
file(GLOB DecompressHeaders ${LIBRARY_DIR}/decompress/*.h)
file(GLOB DictBuilderHeaders ${LIBRARY_DIR}/dictBuilder/*.h)

set(Headers
        ${LIBRARY_DIR}/zstd.h
        ${CommonHeaders}
        ${CompressHeaders}
        ${DecompressHeaders}
        ${DictBuilderHeaders})

if (ZSTD_LEGACY_SUPPORT)
    set(LIBRARY_LEGACY_DIR ${LIBRARY_DIR}/legacy)
    include_directories(${LIBRARY_LEGACY_DIR})

    set(Sources ${Sources}
            ${LIBRARY_LEGACY_DIR}/zstd_v01.c
            ${LIBRARY_LEGACY_DIR}/zstd_v02.c
            ${LIBRARY_LEGACY_DIR}/zstd_v03.c
            ${LIBRARY_LEGACY_DIR}/zstd_v04.c
            ${LIBRARY_LEGACY_DIR}/zstd_v05.c
            ${LIBRARY_LEGACY_DIR}/zstd_v06.c
            ${LIBRARY_LEGACY_DIR}/zstd_v07.c)

    set(Headers ${Headers}
            ${LIBRARY_LEGACY_DIR}/zstd_legacy.h
            ${LIBRARY_LEGACY_DIR}/zstd_v01.h
            ${LIBRARY_LEGACY_DIR}/zstd_v02.h
            ${LIBRARY_LEGACY_DIR}/zstd_v03.h
            ${LIBRARY_LEGACY_DIR}/zstd_v04.h
            ${LIBRARY_LEGACY_DIR}/zstd_v05.h
            ${LIBRARY_LEGACY_DIR}/zstd_v06.h
            ${LIBRARY_LEGACY_DIR}/zstd_v07.h)
endif ()

if (MSVC)
    set(MSVC_RESOURCE_DIR ${ZSTD_SOURCE_DIR}/build/VS2010/libzstd-dll)
    set(PlatformDependResources ${MSVC_RESOURCE_DIR}/libzstd-dll.rc)
endif ()

# Explicitly set the language to C for all files, including ASM files.
# Our assembly expects to be compiled by a C compiler, and is only enabled for
# __GNUC__ compatible compilers. Otherwise all the ASM code is disabled by
# macros.
set_source_files_properties(${Sources} PROPERTIES LANGUAGE C)

# Split project to static and shared libraries build
set(library_targets)
if (ZSTD_BUILD_SHARED)
    add_library(libzstd_shared SHARED ${Sources} ${Headers} ${PlatformDependResources})
    list(APPEND library_targets libzstd_shared)
    if (ZSTD_MULTITHREAD_SUPPORT)
        set_property(TARGET libzstd_shared APPEND PROPERTY COMPILE_DEFINITIONS "ZSTD_MULTITHREAD")
        if (UNIX)
            target_link_libraries(libzstd_shared ${THREADS_LIBS})
        endif ()
    endif()
endif ()
if (ZSTD_BUILD_STATIC)
    add_library(libzstd_static STATIC ${Sources} ${Headers})
    list(APPEND library_targets libzstd_static)
    if (ZSTD_MULTITHREAD_SUPPORT)
        set_property(TARGET libzstd_static APPEND PROPERTY COMPILE_DEFINITIONS "ZSTD_MULTITHREAD")
        if (UNIX)
            target_link_libraries(libzstd_static ${THREADS_LIBS})
        endif ()
    endif ()
endif ()

# Add specific compile definitions for MSVC project
if (MSVC)
    if (ZSTD_BUILD_SHARED)
        set_property(TARGET libzstd_shared APPEND PROPERTY COMPILE_DEFINITIONS "ZSTD_DLL_EXPORT=1;ZSTD_HEAPMODE=0;_CONSOLE;_CRT_SECURE_NO_WARNINGS")
    endif ()
    if (ZSTD_BUILD_STATIC)
        set_property(TARGET libzstd_static APPEND PROPERTY COMPILE_DEFINITIONS "ZSTD_HEAPMODE=0;_CRT_SECURE_NO_WARNINGS")
    endif ()
endif ()

# With MSVC static library needs to be renamed to avoid conflict with import library
if (MSVC OR (WIN32 AND CMAKE_CXX_COMPILER_ID STREQUAL "Clang" AND NOT MINGW))
    set(STATIC_LIBRARY_BASE_NAME zstd_static)
else ()
    set(STATIC_LIBRARY_BASE_NAME zstd)
endif ()

# Define static and shared library names
if (ZSTD_BUILD_SHARED)
    set_target_properties(
            libzstd_shared
            PROPERTIES
            OUTPUT_NAME zstd
            VERSION ${zstd_VERSION_MAJOR}.${zstd_VERSION_MINOR}.${zstd_VERSION_PATCH}
            SOVERSION ${zstd_VERSION_MAJOR})
endif ()

if (ZSTD_BUILD_STATIC)
    set_target_properties(
            libzstd_static
            PROPERTIES
            POSITION_INDEPENDENT_CODE On
            OUTPUT_NAME ${STATIC_LIBRARY_BASE_NAME})
endif ()

# pkg-config
include(JoinPaths) # can be replaced by cmake_path(APPEND) in CMake 3.20
set(PREFIX "${CMAKE_INSTALL_PREFIX}")
set(EXEC_PREFIX "\${prefix}")
join_paths(LIBDIR "\${exec_prefix}" "${CMAKE_INSTALL_LIBDIR}")
join_paths(INCLUDEDIR "\${prefix}" "${CMAKE_INSTALL_INCLUDEDIR}")
set(LIBS_PRIVATE "${THREADS_LIBS}")
set(VERSION "${zstd_VERSION}")

configure_file("${LIBRARY_DIR}/libzstd.pc.in" "${CMAKE_CURRENT_BINARY_DIR}/libzstd.pc" @ONLY)
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/libzstd.pc" DESTINATION "${CMAKE_INSTALL_LIBDIR}/pkgconfig")

# install target
install(FILES
    "${LIBRARY_DIR}/zstd.h"
    "${LIBRARY_DIR}/zdict.h"
    "${LIBRARY_DIR}/zstd_errors.h"
    DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}")

install(TARGETS ${library_targets}
    EXPORT zstdExports
    INCLUDES DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}"
    ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
    LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
    RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}"
    BUNDLE DESTINATION "${CMAKE_INSTALL_BINDIR}"
    )
