Weighing anchors to adventure

Why is almost every robust healthy boy with a robust healthy soul in him, at some time or other crazy to go to sea? Why upon your first voyage as a passenger, did you yourself feel such a mystical vibration, when first told that you and your ship were now out of sight of land? Why did the old Persians hold the sea holy?”

― Herman Melville, Moby Dick; or, the White Whale

Navigation started as a way to explore the world. Although today’s sailors continue to support the brave spirit of navigators and explorers of centuries past, shipping is no longer a key means of transportation, international trade, or war. People have long ago sailed the sails of adventure and sailing lovers see it as a form of leisure or sport, although not always without risks. The sea must be respected as in the past, although it must be recognized that today’s boats are much better equipped and more resistant to inclement weather. In addition, in a good nautical store you can get a whole series of elements that facilitate any navigation in a way that the explorers of the 15th and 16th centuries already wanted for themselves.

Many modern sailors sail because they like the sea. Sailing is considered the 17th fastest growing sport in the United States, and it is estimated that more than 4 million Americans are recreational boaters, according to The Boating Channel. In Europe, 18 million citizens practice water sports. And the statistics point to sustained growth over time. It is normal, we have all dreamed of lifting anchors and setting sail for other ports.

And if you are inspired by famous surfers like Amerigo Vespucci or Vasco De Gama, or simply love the feeling of the wind in your hair, sailing is a sport to satiate your wildest and most adventurous side. Hoist the sails!

Next, we’ll learn about some of the most popular sailing styles, and also discover some fun ways to find (and show off) your seafaring gear.

Types of Recreational Navigation

There are some common recreational boating styles that can satisfy you if you are looking for fun and adventure on the high seas. We also have some unusual ideas if you are looking for something a little different.

If you are a beginner sailor, you can start with small sailboats, such as boats, daysailers and small kilobots. They are generally less than 25 feet long and easy to maneuver. They can be sailed individually or with a crew member.

Many sailors start with small sailboats, and even when they become professionals, they continue their adventure in this way. Boats are fun and easy, college and olympic racing teams use them, and they’re great for weekend sailors.

However, some adventurers take their sailing hobbies to a whole new level and go on a cruise. Cruising is not just a hobby; It is a lifestyle. They are those who want to spend their lives sailing around the world. Sailors who choose to live on their ships for long periods of time. Their boats range from simple keleboys to large multi-hull yachts. Many cruise ships have plenty of home comforts below deck and can include beds, toilets, kitchen utensils, and even entertainment systems, depending on their size. It is important to keep in mind that the maintenance of these boats must be kept up-to-date, not in all the ports where you will be moored you will find everything you need. In those cases, it is always good to have a good boat accessories online shop on hand for trust.

Boats can be chartered for those who want the thrill or relaxation of sailing without the work involved, and yachts can be chartered with crews. Sunset cruises and sailing vacations in the Caribbean are two common forms of family charter sailing adventures. Sunset cruises are a leisurely cruise experience and are generally chartered by small groups of friends or couples.

Several resorts sell sailing day trips as well as multi-day cruise packages on an island for boaters who want to break with normalcy. (Consider using additional sunscreen.)

But if you are looking for an alternative to the sun, sand and wave scene, sailing on ice, drifting on ice, surfing on ice or sailing in hard water makes sailing a winter sport. This type of sailing began in the Netherlands in the 19th century as a means of crossing frozen lakes in winter, and has grown in popularity as a recreational sport since sailboats on ice were introduced in the 1930s.

Basic Navigation Skills And Conditions.

The basics of navigation are easy to learn in a couple of lessons, but their improvement can take a lifetime. There are five basic skills and methods for learning about navigation: ambient navigation, boat balance, front and stern trim, center position and heading.

  • Sail configuration: you cannot bring the sailboats directly into the wind or risk stopping (there is practically no wind in the sails). Depending on your navigation point, the direction of your boat in relation to the wind direction, different navigation settings are required. Listening to it, you can set up your main sail: relax the sail until it flaps along the loofah, the part closest to the mast, and then pull back until the flapping ends.
  • Boat Balance – This is known as the heel when the boat begins to lean in one direction. It is important to stay aware of the wind (are you raking?) And the direction of the sail to get past your heels and stay on course. Consider the weight on board and how it is distributed. If the port side of your boat tilts, you can fix it by shifting your weight (or the weight of the crew) to the opposite or starboard side.
  • Front and rear adjustment: The boat must also be balanced from start to finish. Generally speaking, the front of the boat (bow) is slightly higher than the rear, and the distribution of body weight on board (you and your crew) is key to maintaining balance. If your boat is dragged into the water (an example of what happens when the back of the boat is too low), move your weight closer to the center of the boat or to the front. A properly balanced boat allows you to sail faster.
  • Central lateral position: There is a delicate balance between your boat and the sea, and losing it can easily push you off course. The center deck, a piece of wood, fiberglass, or metal (depending on the composition of your boat), is a moving fine under the hull. You can fix any drift by changing it relative to your level of navigation.
  • The journey worked well: going from point A to point B is not always a direct route, especially if you are taken straight into the wind on a straight course. Planning a route that will get you to your destination as soon as possible is called “the perfect ride.” This is usually accomplished by turning a maneuver in which the boat zigzags in the direction of the wind.

These are just some basic notions, which are useless if they are not practiced responsibly and under the tutelage of experienced people. An old sea lion will be able to teach you much more in a day of sailing, than months and months reading theory on the internet. So if you feel the call of the sea, don’t wait any longer and go on an adventure.

 

THE DICE

 

Dice is a popular source of randomness in board games. It is also common to use dice for role-playing games. The dice is a small object that, when dropped onto a flat surface, displays one of several possible stable positions. A traditional dice is a cube with numbers from 1 to 6 on each of its six faces, which are thrown to display a randomly determined integer from one to six, each of which is equally possible due to the geometric shape, as long as the die is perfect. That randomness is also possible today with online dice.

VARIETY OF DICE

According to their shape: The dice can be multifaceted or irregular in shape.

According to their content: On their faces symbols can be traced instead of numbers.

These differences allow the use of dice to obtain different results from the classic 1-2-3-4-5-6 pattern. There are also dice, weighted on one side or with other invisible changes in sight, designed to manipulate the results. The purpose of such dice is to trick other players into winning cash or just for fun, for example as magic tricks. Nowadays, it is also possible to design your own custom dice, depending on your needs.

The dice are usually made in the form of a cube with the numbers 1 to 6 printed on their sides (they are generally arranged so that the sum of the numbers on the diametrically opposite sides is 7). The dice can be considered as a generator of random numbers in the integer interval [1..N] with almost the same probability of falling all the numbers in the interval. Such generators are 1dN. So for example a regular cube is 1d6; tossing coins is the operation of a 1d2 generator, etc. The abbreviation MdN represents the sum of the M applications of 1dN.

It should be noted that MdN gives integers in the interval [M..M * N]. The probability of a number falling from this interval increases as it approaches its center.

In RPGs (for example, Dungeons & Dragons) based on game rules, dice with 4, 6, 8, 12 and up to 20 heads are used. Lou Zokki invented the zokkedron, a die with 100 faces. However, to get a number from 1 to 100, they often use two 10-sided dice.

In the role-playing environment, the cube type is often denoted by the letter “d” or “k”, after which the number of sides is indicated. In addition to the usual hexagonal cubes (d6), four (d4), eight (d8), ten (d10), twelve (d12) and twenty (d20) bones are used. The designation d100, d%, or “percent cube” is also used, which are two decahedra, one of which is used to determine the number of tens and the second unit.

HISTORY OF THE DICE

The exact date of the appearance of the dice is unknown. The oldest dice are about 5,200 years old and were found in Iran along with a game to play backgammon during the excavations of the city of Shahri-Sukht. The marks on the edges of the bones practically do not differ from modern ones.

Other excavations of the ancient cemeteries of the Indian civilization indicate the origin of the dice in South Asia. The dice game is known as the Indian game in the Rig Veda, Atharva Veda and in the list of Buddha games that will not play. According to Greek tradition, Palamedes invented dice to entertain the boring Greek soldiers waiting for the Battle of Troy.

Modern dice owes its origin to an old game of skill played mainly by women and children. The gameplay consisted of throwing small bones of ungulates. The four-sided shape of the headstock became the first dice shape in history. Modern Mongols still use those tetrahedral dice for games and predictions. In addition to classic pet bones, materials such as ivory are used to make modern dice, wood, and various plastics. In historical chronicles, the dice game and the dibs game are often confused, but each of them has gone an independent path since ancient times and remains popular.

THE DICE IN GREECE AND ROME

Playing with two or three dice was a very popular form of entertainment in Greece, especially in the upper classes. They were constantly played during the holidays. The Romans were passionate players, especially during the height of the Roman Empire. Therefore, the game of craps was also generalized, although it was forbidden to play it; the ban was lifted only for the Saturnalia season.

Horacio ridiculed the typical young people of the time, who spent time playing dice instead of riding horses. Roll the dice for money brought up many special laws in Rome: One of them said that a person who allowed gambling at their home could not file a lawsuit, even if he was scammed or beaten. Back in those days, professional cheats appeared in

Among the players: To win, they intentionally made the bones they used on one side heavier. Now some of these bones are kept in museums.

Dice players were common in drink establishments: the surviving murals contain images of disputed players whom the owner takes out of the tavern.

Twenty-sided bones have been found that belong to the 2nd century BC. C. Tacitus pointed out that the Germans were passionate fans of the game of craps and, in the absence of money, could gamble for their own freedom.

In the 11th century, astragalomancy took shape in Byzantium. That is, the art of predicting the future using dice.

EVOLUTION IN THE MIDDLE AGES

In the Middle Ages, dice was one of the favorite pastimes of knights; there were game schools and player guilds. After the fall of feudalism, the Landsknechts gained a reputation as the most outrageous dice players of the time; the cubes were decorated with elaborate carvings representing people and animals. In France, both knights and ladies played dice, despite repeated laws, including the prohibitions of Saint Louis in 1254 and 1256.

Today, dice are still used in countless games, and can be found in multiple shapes and materials. Of course, the online version is increasingly popular, since it allows the perfect configuration for every occasion. Still, many people are still fetishists of these small objects, and sometimes they have become not only a game material, but rather collectors’ items.